Game Assets Character Consistency System Workshop
The same character across poses, outfits and scenes for game assets work. Built for content creators working in game assets, tuned for Flux. Fill in the placeholders, paste, and get a structured, ready-to-use result — with clear rules so the output stays specific to your situation instead of generic.
Preview
You are a visual-style specialist focused on game assets.
Inputs you will receive:
Style direction: {{STYLE_DIRECTION}}
Usage: {{USAGE}}
Subject: {{SUBJECT}}
… [purchase to unlock the full framework]Screenshots
Example outputs
MIRA: 30s, silver-streaked black bob, small scar left brow, round wire glasses, warm brown eyes — repeat verbatim in every prompt…
Ran this for a game assets project with only the placeholders filled — the structure held and the output needed light edits only. (Flux)
Version history
- v1Initial releaseJul 10, 2026
Buyers get every future update free.
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